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While my personal custom is to skip a Call of Duty campaign and jump straight into the multiplayer, this year I was happy to start Call of Duty: WW2 with this very personal-feeling war story. The campaign, which follows Private “Red” Daniels through pivotal moments like D-Day (of course) and the liberation of Paris, is a great primer that shows how well Call of Duty’s combat adjusts back into a historical setting for the first time since 2008’s World at War, and, more importantly, tells a good story with some fun action movie-style spectacle.

Over the short (or average, for this series) five- to six-hour campaign, I slowly but surely found empathy for Daniels and his squad. The story is built mostly through excellently animated cutscenes or in narration after missions – the standard Call of Duty fare. I appreciate that while Daniels and his squad fought the obvious Nazi enemy, the tension between characters also developed as they found themselves deeper and deeper in the war, and that drove much of the drama. The squad isn’t trying to take down the biggest, baddest enemy they can find; they’re just trying to survive and do their best to make a difference as things get progressively worse. It’s a more human perspective than we’ve seen in recent years.

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Posted on Nov 2, 2017

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